VR Spatial Audio Experience in Unity

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Professional work
VR audio experience
Unity & C#
1 game developer & 1 sound designer
4 weeks
sept 2018

Contributions
Controll design & implementation
Sound system design & implementation
UX design
System design
Scripting

Description
This is walkthrough of a VR experience created for the Oculus Rift headset. It shows the interior of the beautiful ancient stone church of Vaxholm. The sound systems: ambisonics room ambiance, footsteps and spatialised bell sounds, birds, organs and more for a full immersive experience.

This VR experience was made together with Lexter.

My role in this project was game and system designer. I have designed the movement system, the audio system for the footsteps so it changes sound according to the walking surface. Me and Kristoffer Wallman the sound designer in this project, have together bounced user experience ideas back and forth. In projects like this, game designer skills are very useful.